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122 projects shipped in week 2. go look and upvote the ones you like :D

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A 2D top-down puzzle game built with Godot, where physically moving the mouse character simultaneously controls the cursor on a virtual computer screen.

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The essence of this game is to discover new areas, villages, townspeople, and creatures; defeat various bosses; upgrade your tools; and farm various crops to earn money.

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a game about making a base using bots that mine collect and build for you

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It's a small size high graphic fighting game. wasd for movement, space for jumping, mouse to move camera and left click to attack (this game only supports windows, recommand use high performance pc.)

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A sandbox game, where you gather resources and bring it back to base to unlock new machines and better equipment.

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A Minecraft launcher coded in go with wails that uses less ram than the average launcher.

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A cozy Filipino management simulator where you help run your family's carinderia.

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You are tanuki, fight enemies in levels and use combat mechanics to destroy their ass. Upon completing a level you get to select a randomly generate upgrade to help you proceed.

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the scope of this like project as it is on thirdspace is to complete the full modelling process for the headset, with the only thing being left out being the firmware and software as its genuinely not possible for us to do them without a fully built hardware prototype in our hands, with that said i will try to get funding somehow for this project by someone or i will pay for it myself, with that said this is the second phase of the deltavr project, pcbs and overall planning for the direction, people working on etc was done during phase one which was complete by oxy alone in a bit over a hundred hours on stardance, deltavr is a opensource inside out tracked headset with high performance lsm6d family imus (they are just 6 axis MEMS imus from STM), along side hybrid IR constellation and imu tracked controllers boasting a high planned battery life only using standard LiPo batteries, also we are using stacked fresnel lenses in a pseudo pancake like setup, to reduce weight and thickness, in the future with significant funding mobile vr would be the next step but for now this is just a very enthusiast open source and able to be built by any person vr headset, oh also displays can just be swapped out meaning for savings 1440p 60hz displays can be use but they with small modification do the mounting for the driver board be replaced with 120hz displays or higher res as long as they are the same ribbon cable connected dual 2.9 inch displays, oh also ps this was planned at the start to be kinda a fork of hades but eventually was decided to be its own thing.

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Chill videogame where the protagonist tidies up a long abandoned magical wand shop - Inspired by Harry Potter.

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